Category Archives: Strike Witches 2

Strike Witches 2 – 12 (END)

Mio manages to power up the Yamato, but its cannons only destroy the neuroi’s shell: the gigantic core is intact. To make matters worse, it has trapped Mio and is using her to create shields. Yoshika, with whatever little magic is left in her after, rushes to the Yamato and uses Mio’s reppumaru to destroy the core. As both girls fall, their magic powers exhausted for ever, their friends hold them in the air, rejoicing at the liberation of the Italian peninsula.

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Strike Witches 2 – 11

Mio’s magic power is almost depleted, and she can’t even use her reppumaru anymore, the only weapon that should be able to destroy the Neuroi hive over Venezia. The higher-ups however have a plan that only gives the witches a secondary role: using a neuroi core, they will transform the Yamato into a neuroi and destroy it. If the plan fails, they will have to give up Romagna and disband the 501st. At the crucial moment, however, the core stops responding and the Yamato can’t fire its weapons, as it comes under heavy attack.

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Strike Witches 2 – 10

We have a new girl, Karlslander Hanna Marseille who has arrived from Africa to take part in the plan to liberate Malta from the Neuroi. This extremely competitive ace has a penchant for Hartmann and doesn’t get along well with Barkhorn, both old squadron-mates of her. The higher ups want Hanna to be part of the schwerpunkt, a task originally assigned to Hartmann and Barkhorn, which makes the latter jealous as the former offers to be Hanna’s partner to stop their quarrels. The uncompetitive Erika however accepts Hanna’s challenge: if Hartmann wins, she’ll get her autograph, which wants wanted for her little sister. The contest, however, ends in a draw.

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Strike Witches 2 – 09

Perrine wants to build a bridge in her native Galia so that kids can go to the newly-rebuilt school, but she needs money. The answer seems to be the treasure chest that Lucchini recovers, but it’s empty… except for a map. The map leads them to an ancient underground base built by witches, and after escaping from several traps and some drunken antics, the treasure turns out not to be in gold or riches, but a beautiful chamber. However, Perrine learns that the kids rebuilt the bridge by working together, which deeply moves her.

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Strike Witches 2 – 08

Yoshika becomes nearly unable to fly due to unknown reasons (both her striker unit and her health are OK), so she’s grounded for the time being. The battleship Yamato is in the area, and after an accidental explosion Yoshika and Lynette fly to it to help the wounded, but a neuroi attacks. Lynette intercepts it and buys time for the ships to escape, but she’s reaching her limit and Yoshika can’t fly. Suddenly, she’s mysteriously given a new striker unit model, and, able to fly, she saves Lynette in the nick of time.

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Strike Witches 2 – 07

A neuroi bug infiltrates the base and wreaks havoc… ecchi havoc indeed! As the girls try to catch the evil invader, fanservice and yuri frolicking ensue.

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Strike Witches 2 – 06

Eila’s agility and her apparent ability to predict future movements compensate for her difficulty in using a shield… but what about when you have to protect another person… for example the girl you love, Sanya? That’s the Witches’ mission: destroy a neuroi whose core is in the stratosphere, way beyond their service ceiling. And since Eila can’t protect Sanya, Miyafuji will do it, and Eila is eaten up with jealousy, but in the end she doens’t give up and helps her Sanya destroy the neuroi.

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Thoughts on the Summer 2010 Season (1)

Brief remarks on the summer season:

Amagami SS
Mitsudomoe
Strike Witches 2
K-ON!!

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Strike Witches 2 – 05

Lucchini, Yoshika and Shirley go shopping to Roma. Lucchini sees that two men are forcing a girl and rescues her. She takes the girl, Maria, sightseeing—apparently Maria doesn’t know the town well even if she was born there. When they are on top of St. Peter’s Basilica, the air raid sirens warn of a Neuroi attack—but our heroines easily defeat it. Back at the base, they hear on the radio that Maria is none other than the Duchess of Romagna, who explicitly thanks Lucchini for giving her the inspiration to protect the country.

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Strike Witches 2 – 04

The new technological wonder from Karlsland is the jet striker, able to reach 950 kph and carry a heavy payload. Barkhorn takes a liking to it, being able to even beat Shirley in a race, but it’s faulty and makes her run out of magic. Minna forbids its use. Meanwhile, the witches have to intercept a fast Neuroi that divided itself, putting Shirley in a difficult position, so Barkhorn decides to disobey orders and scrambles. After defeating the Neuroi, her jet runs out of control, but is saved by Shirley.

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